Learning Photoshop is progressing nicely; learning from mistakes and understanding the problems. I realized my colour-sense is way off course, and needs a lot of work. I also seem to be way over-using gradients for 3d effects, while there are actually lot of other effects that can be used to achieve the same thing - almost any effect or combination of effects can be used to create a small 3d-look. As was expected, the first attempt at the GUI drawing in Photoshop is being discarded.
Anyway, I decided to approach the GUI problem in the similar way as I'v approached core designs in the past - with a thorough analysis and design document. While the analysis and design topics have been active for a long time, now is the time to put all that stuff together into a single concrete document, that will later serve as reference during implementation. Today I layed out the basic structure of the document; about 5 chapters, 15 sub-titles, plus prologue and epilogue, so it should result in around 30-page document describing various topics in Hydranode GUI design, as well as proposed solutions.
Madcat, ZzZz